Design the Trase Shoe for DC Shoes
THE BRIEF
DC Shoes is inviting artists, designers and creators around the world to custom design a pair of the new DC Trase shoe.
Use the template provided to design your DC Trase and you could win $10,000 and have your winning design produced and sold at dcshoes.com and select DC Shoes retailers.
In addition to one overall winner, DC will have the option to select one or more additional winners, whose designs may be put into production. These selected artists, along with the artist with the largest amount of support from the community, will receive $2,500.
The Official Rules for this Creative Invite are available here.
So start creating now. The DC Trase Shoe. Make it yours.
HOW DC SHOES WILL CHOOSE
DC Shoes, along with their panel of guest judges, will select from all qualified submissions. A qualified submission is one which meets all the Terms & Conditions, Guidelines and Official Rules.
The community can support their favorite submissions through social voting via Facebook and Twitter. The artist with the largest public support will be chosen as the Community Choice.
Should there be more than one design they would like to use, in addition to one Overall winner and the Community Choice winner, DC Shoes will have the option to select one or more additional winners, who will receive $2,500 per design.
CREATIVE INVITE GUIDELINES
- This opportunity is open to global particpants, subject to the limitations described in the Official Rules.
- Participants MUST USE one of the provided templates to create their Trase shoe design.
- Artists must submit their artwork within the provided template.
- Artists should retain their original artwork files (in 300dpi) but template designs must be submitted in JPEG or PNG, max. size 5MB.
- All entries must be original artwork (meaning not using third party pre-existing copyright materials) and must comply with the other requirements detailed in the Official Rules.
- The selected submission may be modified to accommodate production requirements.
- No purchase necessary to enter.
- Artists must join Talenthouse using an active email address in order to ensure they can be contacted should they be selected.
- DC may use the work of the selected artist as set out within the Official Rules. DC may use all submitted works in context of this Creative Invite. All artists retain ownership of their work unless they are selected as winners and accept their prize.
- Artists must include a description about their submission and about themselves.
- Artists must have an up-to-date Talenthouse profile.
- Selected Artists must respond to Talenthouse within 7 days of receiving the notification email or else all prizes will be forfeited and DC may select an alternate winner.
- All submissions will feature as part of a global gallery with public voting on Facebook and Twitter.
- Talenthouse reserves the right to disqualify artists who we believe are cheating the voting system as this is against the spirit of the Creative Invite.
WALLACE MILLS - GLOBAL PLM DIRECTOR OF MEN’S FOOTWEAR, DC SHOES
An avid skateboarder born and raised in Southern California, Wallace Mills remembers buying his first Thrasher magazine issue in August 1985. Wallace received his MFA from the School of Visual Arts in New York in 1999, has traveled the globe and continues to travel extensively during his more than 13 years in the skate industry. As the Global Product Line Merchandising Director of Men’s Footwear for DC Shoes, Wallace has had the opportunity to collaborate with artists, musicians and riders on footwear projects. These projects include the development of many pro-model styles for professional skateboarders on the DC Shoes global skate team.
TRISTAN FUNKHOUSER - AM SKATEBOARDER, DC SHOES
16 year old Tristan Funkhouser is an up and coming skateboarder from Woodland Hills, California with a bright future ahead of him. As outspoken as he is talented, Tristan has made a name for himself worldwide touring with the DC and Baker Skateboards teams, and is one of the most stylish young rippers in the game.
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